# IfcOpenShell - IFC toolkit and geometry engine # Copyright (C) 2021 Dion Moult # # This file is part of IfcOpenShell. # # IfcOpenShell is free software: you can redistribute it and/or modify # it under the terms of the GNU Lesser General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # IfcOpenShell is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public License # along with IfcOpenShell. If not, see . import ifcopenshell import ifcopenshell.api.aggregate import ifcopenshell.api.geometry import ifcopenshell.api.owner import ifcopenshell.guid import ifcopenshell.util.element import ifcopenshell.util.placement def add_feature( file: ifcopenshell.file, feature: ifcopenshell.entity_instance, element: ifcopenshell.entity_instance ) -> ifcopenshell.entity_instance: """Create a projecting, voiding, or surface feature in an element There are three main types of features: those that add, remove, or influence geometry of a parent object. The most common of these is an opening. For example, it is often necessary to cut out openings in elements like walls and slabs to make space to insert doors, windows, and other services that go through these penetrations. Whereas it is possible to simply draw the wall as a rectangle with a hole in it for the opening, often these openings have specific meanings. For example, an opening might be filled with a window, and so when the window moves, the opening should move with it. Alternatively, the opening itself might have fire or acoustic requirements, such that any service or equipment passing through that space must also comply with those requirements. For these types of semantic openings, you should have a distinct opening element which voids your regular element. For example, your wall will still be a rectangular prism with no hole in it, and a separate opening element will have a box representing the extents of the opening for a window. The opening element will automatically perform a geometric boolean operation to cut out the wall's geometry. Whenever you have an opening in you project, you should determine whether or not the opening is semantic (i.e. should be represented by a distinct opening object) or non-semantic (i.e. should simply be booleaned or be part of the shape of the object). :param feature: The IfcFeatureElement to affect the element. :param element: The IfcElement to add the feature to. :return: The new IfcRelVoidsElement relationship Example: .. code:: python # A bit of preparation, let's create some geometric contexts since # we want to create some geometry for our wall and opening. model3d = ifcopenshell.api.context.add_context(model, context_type="Model") body = ifcopenshell.api.context.add_context(model, context_type="Model", context_identifier="Body", target_view="MODEL_VIEW", parent=model3d) # Create a wall wall = ifcopenshell.api.root.create_entity(model, ifc_class="IfcWall") # Let's use the "3D Body" representation we created earlier to add a # new wall-like body geometry, 5 meters long, 3 meters high, and # 200mm thick representation = ifcopenshell.api.geometry.add_wall_representation(model, context=body, length=5, height=3, thickness=0.2) ifcopenshell.api.geometry.assign_representation(model, product=wall, representation=representation) # Place our wall at the origin ifcopenshell.api.geometry.edit_object_placement(model, product=wall) # Create an opening, such as for a service penetration with fire and # acoustic requirements. opening = ifcopenshell.api.root.create_entity(model, ifc_class="IfcOpeningElement") # Let's create an opening representation of a 950mm x 2100mm door. # Notice how the thickness is greater than the wall thickness, this # helps resolve floating point resolution errors in 3D. representation = ifcopenshell.api.geometry.add_wall_representation(model, context=body, length=.95, height=2.1, thickness=0.4) ifcopenshell.api.geometry.assign_representation(model, product=opening, representation=representation) # Let's shift our door 1 meter along the wall and 100mm along the # wall, to create a nice overlap for the opening boolean. matrix = np.identity(4) matrix[:,3] = [1, -.1, 0, 0] ifcopenshell.api.geometry.edit_object_placement(model, product=opening, matrix=matrix) # The opening will now void the wall. ifcopenshell.api.feature.add_feature(model, feature=opening, element=wall) """ if feature.is_a("IfcFeatureElementSubtraction"): rels = feature.VoidsElements ifc_class = "IfcRelVoidsElement" elif feature.is_a("IfcFeatureElementAddition"): rels = feature.ProjectsElements ifc_class = "IfcRelProjectsElement" elif feature.is_a("IfcSurfaceFeature"): if file.schema == "IFC4": return ifcopenshell.api.aggregate.assign_object(file, [feature], element) rels = feature.AdheresToElement ifc_class = "IfcRelAdheresToElement" if rels: if rels[0][4] == element: return rels[0] elif ifc_class == "IfcRelAdheresToElement" and len(rels[0].RelatedSurfaceFeatures) != 1: rels[0].RelatedSurfaceFeatures = list(set(rels[0].RelatedSurfaceFeatures) - {feature}) else: history = rels[0].OwnerHistory file.remove(rels[0]) if history: ifcopenshell.util.element.remove_deep2(file, history) rel = file.create_entity( ifc_class, ifcopenshell.guid.new(), ifcopenshell.api.owner.create_owner_history(file), None, None, element, [feature] if ifc_class == "IfcRelAdheresToElement" else feature, ) if (placement := feature.ObjectPlacement) and placement.is_a("IfcLocalPlacement"): ifcopenshell.api.geometry.edit_object_placement( file, product=feature, matrix=ifcopenshell.util.placement.get_local_placement(placement), is_si=False, ) return rel