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2026-05-31 10:17:09 +07:00

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Python

# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
from __future__ import annotations
import math
from typing import TYPE_CHECKING, Any, Literal, Optional, Union
import bmesh # pyright: ignore[reportMissingImports] # ty:ignore[unresolved-import]
import bpy # pyright: ignore[reportMissingImports] # ty:ignore[unresolved-import]
import numpy as np
import numpy.typing as npt
from mathutils import Matrix, Vector # pyright: ignore[reportMissingImports] # ty:ignore[unresolved-import]
import ifcopenshell.util.shape_builder
import ifcopenshell.util.unit
from ifcopenshell.util.shape_builder import ifc_safe_vector_type
if TYPE_CHECKING:
import bonsai.tool as tool
from bonsai.bim.module.geometry.helper import Helper
Z_AXIS = Vector((0, 0, 1))
X_AXIS = Vector((1, 0, 0))
EPSILON = 1e-6
def add_representation(
file: ifcopenshell.file,
*, # keywords only as this API implementation is probably not final
context: ifcopenshell.entity_instance,
blender_object: bpy.types.Object,
geometry: Union[bpy.types.Mesh, bpy.types.Curve],
coordinate_offset: Optional[npt.NDArray[np.float64]] = None,
total_items: int = 1,
unit_scale: Optional[float] = None,
should_force_faceted_brep: bool = False,
should_force_triangulation: bool = False,
should_generate_uvs: bool = False,
ifc_representation_class: Optional[
Literal[
"IfcExtrudedAreaSolid/IfcRectangleProfileDef",
"IfcExtrudedAreaSolid/IfcCircleProfileDef",
"IfcExtrudedAreaSolid/IfcArbitraryClosedProfileDef",
"IfcExtrudedAreaSolid/IfcArbitraryProfileDefWithVoids",
"IfcExtrudedAreaSolid/IfcMaterialProfileSetUsage",
"IfcGeometricCurveSet/IfcTextLiteral",
"IfcTextLiteral",
]
] = None,
profile_set_usage: Optional[ifcopenshell.entity_instance] = None,
text_literal: Optional[ifcopenshell.entity_instance] = None,
) -> Union[ifcopenshell.entity_instance, None]:
"""Add an IfcShapeRepresentation.
:param context: The IfcGeometricRepresentationContext.
:param blender_object: This is (currently) a Blender object, hence this depends on Blender now.
:param geometry: This is (currently) a Blender data object, hence this depends on Blender now.
:param coordinate_offset: Optionally apply a vector offset to all coordinates (in SI units).
:param total_items: How many representation items to create.
:param unit_scale: A scale factor to apply for all vectors in case the unit is different.
:param should_force_faceted_brep: If we should force faceted breps for meshes.
:param should_force_triangulation: If we should force triangulation for meshes.
:param should_generate_uvs: If UV coordinates should also be generated.
:param ifc_representation_class: Whether to cast a mesh into a particular class
:param profile_set_usage: The material profile set if the extrusion requires it
:param text_literal: The text literal if the representation requires it
:return: IfcShapeRepresentation or None if couldn't create representation
for the provided context.
"""
# lazy import Helper to avoid circular import
if "Helper" not in globals():
import bonsai.tool as tool
from bonsai.bim.module.geometry.helper import Helper
globals()["Helper"] = Helper
globals()["tool"] = tool
usecase = Usecase()
# TODO: This usecase currently depends on Blender's data model
usecase.file = file
usecase.settings = {
"context": context,
"blender_object": blender_object,
"geometry": geometry,
"coordinate_offset": coordinate_offset if coordinate_offset is not None else None,
"total_items": total_items,
"unit_scale": unit_scale,
"should_force_faceted_brep": should_force_faceted_brep,
"should_force_triangulation": should_force_triangulation,
"should_generate_uvs": should_generate_uvs,
"ifc_representation_class": ifc_representation_class,
"profile_set_usage": profile_set_usage,
"text_literal": text_literal,
}
usecase.ifc_vertices = []
return usecase.execute()
class Usecase:
file: ifcopenshell.file
settings: dict[str, Any]
ifc_vertices: list[ifcopenshell.entity_instance]
coordinate_offset: Union[npt.NDArray[np.float64], None]
geometry: Union[bpy.types.Mesh, bpy.types.Curve, bpy.types.Camera]
blender_object: bpy.types.Object
def execute(self) -> Union[ifcopenshell.entity_instance, None]:
self.is_manifold = None
self.coordinate_offset = self.settings["coordinate_offset"]
self.geometry = self.settings["geometry"]
self.blender_object = self.settings["blender_object"]
if isinstance(self.geometry, bpy.types.Mesh) and self.geometry == self.blender_object.data:
self.evaluate_geometry()
if self.settings["unit_scale"] is None:
self.settings["unit_scale"] = ifcopenshell.util.unit.calculate_unit_scale(self.file)
if self.settings["context"].ContextType == "Model":
return self.create_model_representation()
elif self.settings["context"].ContextType == "Plan":
return self.create_plan_representation()
return self.create_variable_representation()
def should_triangulate_face(self, face: bmesh.types.BMFace, threshold: float = EPSILON) -> bool:
vz = face.normal
co = face.verts[0].co
if vz.length < 0.5:
return True
if abs(vz.z) < 0.5:
vx = vz.cross(Z_AXIS)
else:
vx = vz.cross(X_AXIS)
vy = vx.cross(vz)
assert isinstance(vy, Vector)
tM = Matrix(
[[vx.x, vy.x, vz.x, co.x], [vx.y, vy.y, vz.y, co.y], [vx.z, vy.z, vz.z, co.z], [0, 0, 0, 1]]
).inverted()
return any([abs((tM @ v.co).z) > threshold for v in face.verts])
def evaluate_geometry(self) -> None:
for modifier in self.blender_object.modifiers:
if modifier.type == "BOOLEAN":
modifier.show_viewport = False
mesh = self.blender_object.evaluated_get(bpy.context.evaluated_depsgraph_get()).to_mesh()
bm = bmesh.new()
bm.from_mesh(mesh)
self.is_manifold = True
for edge in bm.edges:
if not edge.is_manifold:
self.is_manifold = False
break
if self.settings["should_force_triangulation"]:
faces = bm.faces
else:
faces = [f for f in bm.faces if self.should_triangulate_face(f)]
bmesh.ops.triangulate(bm, faces=faces)
bm.to_mesh(mesh)
mesh.update()
bm.free()
del bm
self.settings["geometry"] = mesh
for modifier in self.blender_object.modifiers:
if modifier.type == "BOOLEAN":
modifier.show_viewport = True
def create_model_representation(self) -> Union[ifcopenshell.entity_instance, None]:
if self.settings["context"].is_a() == "IfcGeometricRepresentationContext":
return self.create_variable_representation()
elif self.settings["ifc_representation_class"] == "IfcTextLiteral":
return self.create_text_representation(is_2d=False)
elif self.settings["ifc_representation_class"] == "IfcGeometricCurveSet/IfcTextLiteral":
shape_representation = self.create_geometric_curve_set_representation(is_2d=True)
shape_representation.RepresentationType = "Annotation3D"
items = list(shape_representation.Items)
items.append(self.create_text())
shape_representation.Items = items
return shape_representation
elif self.settings["context"].ContextIdentifier == "Annotation":
return self.create_annotation3d_representation()
elif self.settings["context"].ContextIdentifier == "Axis":
return self.create_curve3d_representation()
elif self.settings["context"].ContextIdentifier == "Body":
return self.create_variable_representation()
elif self.settings["context"].ContextIdentifier == "Box":
return self.create_box_representation()
elif self.settings["context"].ContextIdentifier == "Clearance":
return self.create_variable_representation()
elif self.settings["context"].ContextIdentifier == "CoG":
return self.create_cog_representation()
elif self.settings["context"].ContextIdentifier == "FootPrint":
return self.create_variable_representation()
elif self.settings["context"].ContextIdentifier == "Reference":
if self.settings["context"].TargetView == "GRAPH_VIEW":
return self.create_structural_reference_representation()
return self.create_variable_representation()
elif self.settings["context"].ContextIdentifier == "Profile":
return self.create_curve3d_representation()
elif self.settings["context"].ContextIdentifier == "SurveyPoints":
return self.create_geometric_curve_set_representation()
elif self.settings["context"].ContextIdentifier == "Lighting":
return self.create_lighting_representation()
def create_plan_representation(self) -> Union[ifcopenshell.entity_instance, None]:
if self.settings["ifc_representation_class"] == "IfcTextLiteral":
return self.create_text_representation(is_2d=True)
elif self.settings["ifc_representation_class"] == "IfcGeometricCurveSet/IfcTextLiteral":
shape_representation = self.create_geometric_curve_set_representation(is_2d=True)
shape_representation.RepresentationType = "Annotation2D"
items = list(shape_representation.Items)
items.append(self.create_text())
shape_representation.Items = items
return shape_representation
elif self.settings["context"].ContextIdentifier == "Annotation":
return self.create_annotation2d_representation()
elif self.settings["context"].ContextIdentifier == "Axis":
return self.create_curve2d_representation()
elif self.settings["context"].ContextIdentifier == "Body":
return self.create_annotation2d_representation()
elif self.settings["context"].ContextIdentifier == "Box":
pass
elif self.settings["context"].ContextIdentifier == "Clearance":
pass
elif self.settings["context"].ContextIdentifier == "CoG":
pass
elif self.settings["context"].ContextIdentifier == "FootPrint":
if self.settings["context"].TargetView in ["SKETCH_VIEW", "PLAN_VIEW", "REFLECTED_PLAN_VIEW"]:
return self.create_geometric_curve_set_representation(is_2d=True)
elif self.settings["context"].ContextIdentifier == "Reference":
pass
elif self.settings["context"].ContextIdentifier == "Profile":
pass
elif self.settings["context"].ContextIdentifier == "SurveyPoints":
pass
else:
return self.create_annotation2d_representation()
def create_lighting_representation(self) -> ifcopenshell.entity_instance:
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"LightSource",
[self.create_light_source()],
)
def create_light_source(self) -> Union[ifcopenshell.entity_instance, None]:
if self.settings["geometry"].type == "POINT":
return self.create_light_source_positional()
def create_light_source_positional(self) -> ifcopenshell.entity_instance:
return self.file.create_entity(
"IfcLightSourcePositional",
**{
"LightColour": self.file.createIfcColourRgb(None, *self.settings["geometry"].color),
"Position": self.file.createIfcCartesianPoint((0.0, 0.0, 0.0)),
"Radius": self.convert_si_to_unit(self.settings["geometry"].shadow_soft_size),
},
)
def create_text_representation(self, is_2d: bool = False) -> ifcopenshell.entity_instance:
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Annotation2D" if is_2d else "Annotation3D",
[self.create_text()],
)
def create_text(self) -> ifcopenshell.entity_instance:
if self.settings["text_literal"]:
return self.settings["text_literal"]
origin = self.file.createIfcAxis2Placement3D(
self.file.createIfcCartesianPoint((0.0, 0.0, 0.0)),
self.file.createIfcDirection((0.0, 0.0, 1.0)),
self.file.createIfcDirection((1.0, 0.0, 0.0)),
)
# TODO: Planar extent right now is wrong ...
return self.file.createIfcTextLiteralWithExtent(
"TEXT", origin, "RIGHT", self.file.createIfcPlanarExtent(1000, 1000), "bottom-left"
)
def create_variable_representation(self) -> Union[ifcopenshell.entity_instance, None]:
if isinstance(self.settings["geometry"], bpy.types.Curve) and self.settings["geometry"].bevel_depth:
return self.create_swept_disk_solid_representation()
elif isinstance(self.settings["geometry"], bpy.types.Curve):
return self.create_curve3d_representation()
elif isinstance(self.geometry, bpy.types.Camera):
if self.geometry.type == "ORTHO":
return self.create_camera_block_representation()
elif self.geometry.type == "PERSP":
return self.create_camera_pyramid_representation()
else:
raise ValueError(f"Unsupported camera type: '{self.geometry.type}'.")
elif not len(self.settings["geometry"].edges):
return self.create_point_cloud_representation()
elif not len(self.settings["geometry"].polygons):
return self.create_curve3d_representation()
elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcRectangleProfileDef":
return self.create_rectangle_extrusion_representation()
elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcCircleProfileDef":
return self.create_circle_extrusion_representation()
elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcArbitraryClosedProfileDef":
return self.create_arbitrary_extrusion_representation()
elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcArbitraryProfileDefWithVoids":
return self.create_arbitrary_void_extrusion_representation()
elif self.settings["ifc_representation_class"] == "IfcExtrudedAreaSolid/IfcMaterialProfileSetUsage":
return self.create_material_profile_set_extrusion_representation()
return self.create_mesh_representation()
def create_camera_block_representation(self) -> ifcopenshell.entity_instance:
assert isinstance(self.geometry, bpy.types.Camera)
props = tool.Drawing.get_camera_props(self.geometry)
raster_x = props.raster_x
raster_y = props.raster_y
if self.is_camera_landscape():
width = self.settings["geometry"].ortho_scale
height = width / raster_x * raster_y
else:
height = self.settings["geometry"].ortho_scale
width = height / raster_y * raster_x
block = self.file.create_entity(
"IfcBlock",
Position=self.file.createIfcAxis2Placement3D(
self.create_cartesian_point(-width / 2, -height / 2, -self.settings["geometry"].clip_end)
),
XLength=self.convert_si_to_unit(width),
YLength=self.convert_si_to_unit(height),
ZLength=self.convert_si_to_unit(self.settings["geometry"].clip_end),
)
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"CSG",
[self.file.createIfcCsgSolid(block)],
)
def create_camera_pyramid_representation(self) -> ifcopenshell.entity_instance:
assert isinstance(self.geometry, bpy.types.Camera)
props = tool.Drawing.get_camera_props(self.geometry)
raster_x = props.raster_x
raster_y = props.raster_y
fov = self.settings["geometry"].angle
clip_end = self.settings["geometry"].clip_end
clip_start = self.settings["geometry"].clip_start
if self.is_camera_landscape():
half_width = math.tan(fov / 2) * clip_end
half_height = half_width * raster_y / raster_x
else:
half_height = math.tan(fov / 2) * clip_end
half_width = half_height * raster_x / raster_y
x_length = 2 * half_width
y_length = 2 * half_height
pyramid = self.file.create_entity(
"IfcRectangularPyramid",
Position=self.file.createIfcAxis2Placement3D(
self.create_cartesian_point(-x_length / 2, -y_length / 2, -clip_end)
),
XLength=self.convert_si_to_unit(x_length),
YLength=self.convert_si_to_unit(y_length),
Height=self.convert_si_to_unit(clip_end),
)
surface = self.file.createIfcPlane(
self.file.createIfcAxis2Placement3D(self.create_cartesian_point(0, 0, -clip_start))
)
half_space = self.file.createIfcHalfSpaceSolid(surface, False)
clipping_result = self.file.create_entity("IfcBooleanResult", "DIFFERENCE", pyramid, half_space)
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"CSG",
[self.file.createIfcCsgSolid(clipping_result)],
)
def is_camera_landscape(self) -> bool:
assert isinstance(self.geometry, bpy.types.Camera)
props = tool.Drawing.get_camera_props(self.geometry)
return props.raster_x > props.raster_y
def create_swept_disk_solid_representation(self) -> ifcopenshell.entity_instance:
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"AdvancedSweptSolid",
self.create_swept_disk_solids(),
)
def create_curve3d_representation(self) -> Union[ifcopenshell.entity_instance, None]:
if curves := self.create_curves():
return self.file.createIfcShapeRepresentation(
self.settings["context"], self.settings["context"].ContextIdentifier, "Curve3D", curves
)
def create_curve2d_representation(self) -> ifcopenshell.entity_instance:
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Curve2D",
self.create_curves(is_2d=True),
)
def create_curve_bounded_planes(self, is_2d: bool = False) -> list[ifcopenshell.entity_instance]:
items = []
if self.file.schema != "IFC2X3":
points = self.create_cartesian_point_list_from_vertices(self.settings["geometry"].vertices, is_2d=False)
for polygon in self.settings["geometry"].polygons:
plane = self.create_plane(polygon)
if self.file.schema == "IFC2X3":
curve = self.create_curve_from_polygon_ifc2x3(polygon, is_2d=False)
else:
curve = self.create_curve_from_polygon(points, polygon, is_2d=False)
items.append(self.file.createIfcCurveBoundedPlane(BasisSurface=plane, OuterBoundary=curve))
return items
def create_plane(self, polygon: bpy.types.MeshPolygon) -> ifcopenshell.entity_instance:
return self.file.createIfcPlane(
Position=self.file.createIfcAxis2Placement3D(
Location=self.file.createIfcCartesianPoint(polygon.center),
Axis=self.file.createIfcDirection(polygon.normal),
)
)
def create_annotation_fill_areas(self, is_2d: bool = False) -> list[ifcopenshell.entity_instance]:
items = []
if self.file.schema != "IFC2X3":
points = self.create_cartesian_point_list_from_vertices(self.settings["geometry"].vertices, is_2d=is_2d)
for polygon in self.settings["geometry"].polygons:
if self.file.schema == "IFC2X3":
curve = self.create_curve_from_polygon_ifc2x3(polygon, is_2d=is_2d)
else:
curve = self.create_curve_from_polygon(points, polygon, is_2d=is_2d)
items.append(self.file.createIfcAnnotationFillArea(OuterBoundary=curve))
return items
def create_curve_from_polygon(
self, points: ifcopenshell.entity_instance, polygon: bpy.types.MeshPolygon, is_2d: bool = False
) -> ifcopenshell.entity_instance:
indices = list(polygon.vertices)
indices.append(indices[0])
edge_loop = [self.file.createIfcLineIndex((v1 + 1, v2 + 1)) for v1, v2 in zip(indices, indices[1:])]
return self.file.createIfcIndexedPolyCurve(points, edge_loop)
def create_curve_from_polygon_ifc2x3(
self, polygon: bpy.types.MeshPolygon, is_2d: bool = False
) -> ifcopenshell.entity_instance:
indices = list(polygon.vertices)
indices.append(indices[0])
points = [
self.create_cartesian_point(v.co.x, v.co.y, v.co.z if not is_2d else None)
for v in self.settings["geometry"].vertices
]
return self.file.createIfcPolyline([points[i] for i in indices])
def create_swept_disk_solids(self) -> list[ifcopenshell.entity_instance]:
curves = self.create_curves()
results = []
radius = self.convert_si_to_unit(round(self.settings["geometry"].bevel_depth, 3))
for curve in curves:
results.append(self.file.createIfcSweptDiskSolid(curve, radius))
return results
def is_mesh_curve_consecutive(self, geom_data: bpy.types.Mesh) -> bool:
import bonsai.tool as tool
bm = tool.Blender.get_bmesh_for_mesh(geom_data)
bm.verts.ensure_lookup_table()
start_vert = bm.verts[0]
n_verts = len(bm.verts)
cur_edges = bm.verts[0].link_edges
if len(cur_edges) > 2:
return False
elif cur_edges == 2:
edge0, edge1 = cur_edges
else:
edge0, edge1 = cur_edges[0], None
processed_verts = set()
processed_verts.add(start_vert)
def validate_edge(edge, start_vert, processed_verts):
cur_vert = edge.other_vert(start_vert)
while True:
if cur_vert == start_vert:
break
if cur_vert in processed_verts:
return
processed_verts.add(cur_vert)
edges = cur_vert.link_edges
if len(edges) > 2:
return
elif len(edges) == 1:
return True
edge = next(e for e in edges if e != edge)
cur_vert = edge.other_vert(cur_vert)
return True
if not validate_edge(edge0, start_vert, processed_verts):
return False
if edge1 and not validate_edge(edge1, start_vert, processed_verts):
return False
if len(processed_verts) != n_verts:
return False
return True
def create_curves(
self, should_exclude_faces: bool = False, is_2d: bool = False, ignore_non_loose_edges: bool = False
) -> list[ifcopenshell.entity_instance]:
geom_data = self.settings["geometry"]
if isinstance(geom_data, bpy.types.Mesh):
if self.is_mesh_curve_consecutive(geom_data):
if self.file.schema == "IFC2X3":
return self.create_curves_from_mesh_ifc2x3(should_exclude_faces=should_exclude_faces, is_2d=is_2d)
return self.create_curves_from_mesh(should_exclude_faces=should_exclude_faces, is_2d=is_2d)
import bonsai.tool as tool
selected_objects = bpy.context.selected_objects
active_object = bpy.context.active_object
# create dummy object that will have more detailed curves
# since now we do not really support splines curves natively
obj = self.blender_object
dummy = bpy.data.objects.new("Dummy", obj.data.copy())
bpy.context.scene.collection.objects.link(dummy)
tool.Blender.select_and_activate_single_object(bpy.context, dummy)
if not isinstance(geom_data, bpy.types.Mesh):
bpy.ops.object.convert(target="MESH")
self.remove_doubles_from_mesh(dummy.data)
bpy.ops.object.convert(target="CURVE")
if self.file.schema == "IFC2X3":
curves = self.create_curves_from_curve_ifc2x3(is_2d=is_2d, curve_object_data=dummy.data)
else:
curves = self.create_curves_from_curve(is_2d=is_2d, curve_object_data=dummy.data)
# restore objects selection
bpy.data.objects.remove(dummy)
tool.Blender.set_objects_selection(bpy.context, active_object, selected_objects)
return curves
def create_curves_from_mesh(
self, should_exclude_faces: bool = False, is_2d: bool = False
) -> list[ifcopenshell.entity_instance]:
geom_data = self.settings["geometry"].copy()
self.remove_doubles_from_mesh(geom_data)
curves = []
points = self.create_cartesian_point_list_from_vertices(geom_data.vertices, is_2d=is_2d)
edge_loops = []
previous_edge = None
edge_loop = []
face_edges = set()
if should_exclude_faces:
[face_edges.union([geom_data.edge_keys.index(ek) for ek in p.edge_keys]) for p in geom_data.polygons]
for i, edge in enumerate(geom_data.edges):
if should_exclude_faces and i in face_edges:
continue
elif previous_edge is None:
edge_loop = [self.file.createIfcLineIndex((edge.vertices[0] + 1, edge.vertices[1] + 1))]
elif edge.vertices[0] == previous_edge.vertices[1]:
edge_loop.append(self.file.createIfcLineIndex((edge.vertices[0] + 1, edge.vertices[1] + 1)))
else:
edge_loops.append(edge_loop)
edge_loop = [self.file.createIfcLineIndex((edge.vertices[0] + 1, edge.vertices[1] + 1))]
previous_edge = edge
edge_loops.append(edge_loop)
for edge_loop in edge_loops:
curves.append(self.file.createIfcIndexedPolyCurve(points, edge_loop))
return curves
def remove_doubles_from_mesh(self, mesh: bpy.types.Mesh) -> None:
import bonsai.tool as tool
bm = tool.Blender.get_bmesh_for_mesh(mesh)
bmesh.ops.remove_doubles(bm, verts=bm.verts, dist=0.0001)
tool.Blender.apply_bmesh(mesh, bm)
def create_curves_from_mesh_ifc2x3(
self, should_exclude_faces=False, is_2d=False
) -> list[ifcopenshell.entity_instance]:
geom_data = self.settings["geometry"].copy()
self.remove_doubles_from_mesh(geom_data)
curves = []
points = [
self.create_cartesian_point(v.co.x, v.co.y, v.co.z if not is_2d else None) for v in geom_data.vertices
]
coord_list = [p.Coordinates for p in points]
edge_loops = []
previous_edge = None
edge_loop = []
face_edges = set()
if should_exclude_faces:
[face_edges.union([geom_data.edge_keys.index(ek) for ek in p.edge_keys]) for p in geom_data.polygons]
for i, edge in enumerate(geom_data.edges):
if should_exclude_faces and i in face_edges:
continue
elif previous_edge is None:
edge_loop = [edge.vertices]
elif edge.vertices[0] == previous_edge.vertices[1]:
edge_loop.append(edge.vertices)
else:
edge_loops.append(edge_loop)
edge_loop = [edge.vertices]
previous_edge = edge
edge_loops.append(edge_loop)
for edge_loop in edge_loops:
loop_points = [points[p[0]] for p in edge_loop]
loop_points.append(points[edge_loop[-1][1]])
curves.append(self.file.createIfcPolyline(loop_points))
return curves
def create_curves_from_curve_ifc2x3(
self, is_2d: bool = False, curve_object_data: Optional[bpy.types.Curve] = None
) -> list[ifcopenshell.entity_instance]:
# TODO: support interpolated curves, not just polylines
if not curve_object_data:
curve_object_data = self.settings["geometry"]
dim = (lambda v: v.xy) if is_2d else (lambda v: v.xyz)
results = []
for spline in curve_object_data.splines:
points = self.get_spline_points(spline)
ifc_points = [self.create_cartesian_point(*dim(point.co)) for point in points]
results.append(self.file.createIfcPolyline(ifc_points))
return results
def create_curves_from_curve(
self, is_2d: bool = False, curve_object_data: Optional[bpy.types.Curve] = None
) -> list[ifcopenshell.entity_instance]:
# TODO: support interpolated curves, not just polylines
if not curve_object_data:
curve_object_data = self.settings["geometry"]
dim = (lambda v: v.xy) if is_2d else (lambda v: v.xyz)
to_units = lambda v: Vector([self.convert_si_to_unit(i) for i in v])
builder = ifcopenshell.util.shape_builder.ShapeBuilder(self.file)
results = []
for spline in curve_object_data.splines:
points = spline.bezier_points[:] + spline.points[:]
points = [to_units(dim(p.co)) for p in points]
closed_polyline = spline.use_cyclic_u and len(points) > 1
results.append(builder.polyline(points, closed=closed_polyline))
return results
def create_point_cloud_representation(self, is_2d: bool = False) -> ifcopenshell.entity_instance:
if self.file.schema == "IFC2X3":
geometric_set = []
for point in self.settings["geometry"].vertices:
if is_2d:
geometric_set.append(self.create_cartesian_point(point.co.x, point.co.y))
else:
geometric_set.append(self.create_cartesian_point(point.co.x, point.co.y, point.co.z))
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"GeometricSet",
geometric_set,
)
point_cloud = self.create_cartesian_point_list_from_vertices(self.settings["geometry"].vertices, is_2d)
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Point" if self.file.schema == "IFC4X3" else "PointCloud",
[point_cloud],
)
def create_rectangle_extrusion_representation(self) -> ifcopenshell.entity_instance:
helper = Helper(self.file)
indices = helper.auto_detect_rectangle_profile_extruded_area_solid(self.settings["geometry"])
profile_def = helper.create_rectangle_profile_def(self.settings["geometry"], indices["profile"])
item = helper.create_extruded_area_solid(self.settings["geometry"], indices["extrusion"], profile_def)
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"SweptSolid",
[item],
)
def create_circle_extrusion_representation(self) -> ifcopenshell.entity_instance:
helper = Helper(self.file)
indices = helper.auto_detect_circle_profile_extruded_area_solid(self.settings["geometry"])
profile_def = helper.create_circle_profile_def(self.settings["geometry"], indices["profile"])
item = helper.create_extruded_area_solid(self.settings["geometry"], indices["extrusion"], profile_def)
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"SweptSolid",
[item],
)
def create_arbitrary_extrusion_representation(self) -> ifcopenshell.entity_instance:
helper = Helper(self.file)
indices = helper.auto_detect_arbitrary_closed_profile_extruded_area_solid(self.settings["geometry"])
profile_def = helper.create_arbitrary_closed_profile_def(self.settings["geometry"], indices["profile"])
item = helper.create_extruded_area_solid(self.settings["geometry"], indices["extrusion"], profile_def)
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"SweptSolid",
[item],
)
def create_arbitrary_void_extrusion_representation(self) -> ifcopenshell.entity_instance:
helper = Helper(self.file)
indices = helper.auto_detect_arbitrary_profile_with_voids_extruded_area_solid(self.settings["geometry"])
if not indices["inner_curves"]:
return self.create_arbitrary_extrusion_representation()
profile_def = helper.create_arbitrary_profile_def_with_voids(
self.settings["geometry"], indices["profile"], indices["inner_curves"]
)
item = helper.create_extruded_area_solid(self.settings["geometry"], indices["extrusion"], profile_def)
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"SweptSolid",
[item],
)
def create_material_profile_set_extrusion_representation(self) -> ifcopenshell.entity_instance:
profile_set = self.settings["profile_set_usage"].ForProfileSet
profile_def = profile_set.CompositeProfile or profile_set.MaterialProfiles[0].Profile
position = None
if self.file.schema == "IFC2X3":
position = self.file.createIfcAxis2Placement3D(
self.file.createIfcCartesianPoint((0.0, 0.0, 0.0)),
self.file.createIfcDirection((0.0, 0.0, 1.0)),
self.file.createIfcDirection((1.0, 0.0, 0.0)),
)
item = self.file.createIfcExtrudedAreaSolid(
profile_def,
position,
self.file.createIfcDirection((0.0, 0.0, 1.0)),
self.convert_si_to_unit(self.blender_object.dimensions[2]),
)
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"SweptSolid",
[item],
)
def create_mesh_representation(self) -> ifcopenshell.entity_instance:
if self.file.schema == "IFC2X3" or self.settings["should_force_faceted_brep"]:
return self.create_faceted_brep()
if self.settings["should_force_triangulation"]:
return self.create_triangulated_face_set()
return self.create_polygonal_face_set()
def create_faceted_brep(self) -> ifcopenshell.entity_instance:
self.create_vertices()
ifc_raw_items = [None] * self.settings["total_items"]
for i, value in enumerate(ifc_raw_items):
ifc_raw_items[i] = []
for polygon in self.settings["geometry"].polygons:
ifc_raw_items[polygon.material_index % self.settings["total_items"]].append(
self.file.createIfcFace(
[
self.file.createIfcFaceOuterBound(
self.file.createIfcPolyLoop([self.ifc_vertices[vertice] for vertice in polygon.vertices]),
True,
)
]
)
)
# TODO: May not actually be a closed shell, but who checks anyway?
items = [self.file.createIfcFacetedBrep(self.file.createIfcClosedShell(i)) for i in ifc_raw_items if i]
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Brep",
items,
)
def create_triangulated_face_set(self) -> ifcopenshell.entity_instance:
ifc_raw_items = [None] * self.settings["total_items"]
if self.settings["should_generate_uvs"]:
ifc_raw_uv_items = [None] * self.settings["total_items"]
for i, value in enumerate(ifc_raw_items):
ifc_raw_items[i] = []
if self.settings["should_generate_uvs"]:
ifc_raw_uv_items[i] = []
for polygon in self.settings["geometry"].polygons:
ifc_raw_items[polygon.material_index % self.settings["total_items"]].append(
[v + 1 for v in polygon.vertices]
)
if self.settings["should_generate_uvs"]:
ifc_raw_uv_items[polygon.material_index % self.settings["total_items"]].append(
[uv + 1 for uv in polygon.loop_indices]
)
coordinates = self.create_cartesian_point_list_from_vertices(self.settings["geometry"].vertices)
if self.settings["should_generate_uvs"]:
# Blender supports multiple UV layers. We don't. Too bad.
tex_coords = self.file.createIfcTextureVertexList(
[tuple(x.uv) for x in self.settings["geometry"].uv_layers[0].data]
)
items = []
for i, coord_index in enumerate(ifc_raw_items):
if not coord_index:
continue
tex_coords_index = ifc_raw_uv_items[i]
face_set = self.file.createIfcTriangulatedFaceSet(coordinates, None, None, coord_index)
texture_map = self.file.createIfcIndexedTriangleTextureMap(
MappedTo=face_set, TexCoords=tex_coords, TexCoordIndex=tex_coords_index
)
items.append(face_set)
else:
items = [self.file.createIfcTriangulatedFaceSet(coordinates, None, None, i) for i in ifc_raw_items if i]
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Tessellation",
items,
)
def create_polygonal_face_set(self) -> ifcopenshell.entity_instance:
ifc_raw_items = [None] * self.settings["total_items"]
for i, value in enumerate(ifc_raw_items):
ifc_raw_items[i] = []
for polygon in self.settings["geometry"].polygons:
ifc_raw_items[polygon.material_index % self.settings["total_items"]].append(
self.file.createIfcIndexedPolygonalFace([v + 1 for v in polygon.vertices])
)
coordinates = self.create_cartesian_point_list_from_vertices(self.settings["geometry"].vertices)
items = [self.file.createIfcPolygonalFaceSet(coordinates, self.is_manifold, i) for i in ifc_raw_items if i]
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Tessellation",
items,
)
def create_vertices(self, is_2d: bool = False) -> None:
if is_2d:
for v in self.settings["geometry"].vertices:
co = self.convert_si_to_unit(v.co)
self.ifc_vertices.append(self.file.createIfcCartesianPoint((co[0], co[1])))
return
self.ifc_vertices.extend(
[
self.file.createIfcCartesianPoint(self.convert_si_to_unit(v.co))
for v in self.settings["geometry"].vertices
]
)
def create_cartesian_point(
self, x: float, y: float, z: Optional[float] = None, is_model_coords: bool = True
) -> ifcopenshell.entity_instance:
"""Create IfcCartesianPoint.
x, y, z coords are provided in SI units.
"""
if is_model_coords and self.coordinate_offset is not None:
x += self.coordinate_offset[0]
y += self.coordinate_offset[1]
if z is not None:
z += self.coordinate_offset[2]
x = self.convert_si_to_unit(x)
y = self.convert_si_to_unit(y)
if z is None:
return self.file.createIfcCartesianPoint((x, y))
z = self.convert_si_to_unit(z)
return self.file.createIfcCartesianPoint((x, y, z))
def create_cartesian_point_list_from_vertices(
self, vertices: bpy.types.MeshVertices, is_2d: bool = False, is_model_coords: bool = True
) -> ifcopenshell.entity_instance:
# Catch values as floats to benefit from fast buffer copy.
coords = np.empty(len(vertices) * 3, dtype="f")
vertices.foreach_get("co", coords)
coords = coords.reshape(-1, 3)
if is_2d:
coords = coords[:, :2]
coords_class = "IfcCartesianPointList2D"
else:
coords_class = "IfcCartesianPointList3D"
if is_model_coords and (offset := self.coordinate_offset) is not None:
coords = coords.astype("d")
if is_2d:
offset = offset[:2]
coords += offset
return self.file.create_entity(coords_class, ifc_safe_vector_type(self.convert_si_to_unit(coords)))
def convert_si_to_unit(self, co):
return co / self.settings["unit_scale"]
def create_annotation2d_representation(self) -> ifcopenshell.entity_instance:
if isinstance(self.settings["geometry"], bpy.types.Mesh) and len(self.settings["geometry"].polygons):
items = self.create_annotation_fill_areas(is_2d=True)
elif isinstance(self.settings["geometry"], bpy.types.Mesh) and not len(self.settings["geometry"].edges):
return self.create_point_cloud_representation(is_2d=True)
else:
items = [self.file.createIfcGeometricCurveSet(self.create_curves(is_2d=True))]
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Annotation2D",
items,
)
def create_annotation3d_representation(self) -> ifcopenshell.entity_instance:
items = []
if isinstance(self.settings["geometry"], bpy.types.Mesh) and len(self.settings["geometry"].polygons):
items = self.create_annotation_fill_areas(is_2d=False)
else:
items = [self.file.createIfcGeometricCurveSet(self.create_curves(is_2d=False))]
# TODO Unsure when it is appropriate to use curve bounded planes
# surfaces = self.create_curve_bounded_planes()
# if surfaces:
# items.append(self.file.createIfcGeometricSet(surfaces))
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"GeometricSet",
items,
)
def create_geometric_curve_set_representation(self, is_2d: bool = False) -> ifcopenshell.entity_instance:
geometric_curve_set = self.file.createIfcGeometricCurveSet(self.create_curves(is_2d=is_2d))
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"GeometricCurveSet",
[geometric_curve_set],
)
def create_box_representation(self) -> ifcopenshell.entity_instance:
obj = self.blender_object
bounding_box = self.file.createIfcBoundingBox(
self.create_cartesian_point(obj.bound_box[0][0], obj.bound_box[0][1], obj.bound_box[0][2]),
self.convert_si_to_unit(obj.dimensions[0]),
self.convert_si_to_unit(obj.dimensions[1]),
self.convert_si_to_unit(obj.dimensions[2]),
)
return self.file.createIfcShapeRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"BoundingBox",
[bounding_box],
)
def create_cog_representation(self) -> Union[ifcopenshell.entity_instance, None]:
mesh = self.settings["geometry"]
if not isinstance(mesh, bpy.types.Mesh) or len(verts := mesh.vertices) == 0:
return
vert = verts[0].co
cog = self.create_cartesian_point(vert.x, vert.y, vert.z)
return self.file.create_entity(
"IfcShapeRepresentation",
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Point",
(cog,),
)
def create_structural_reference_representation(self) -> ifcopenshell.entity_instance:
if isinstance(self.geometry, bpy.types.Mesh) and len(self.geometry.vertices) == 1:
return self.file.createIfcTopologyRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Vertex",
[self.create_vertex_point(self.geometry.vertices[0].co)],
)
return self.file.createIfcTopologyRepresentation(
self.settings["context"],
self.settings["context"].ContextIdentifier,
"Edge",
[self.create_edge()],
)
def create_vertex_point(self, point: Vector) -> ifcopenshell.entity_instance:
return self.file.createIfcVertexPoint(self.create_cartesian_point(point.x, point.y, point.z))
def get_spline_points(
self, spline: bpy.types.Spline
) -> list[Union[bpy.types.SplinePoint, bpy.types.BezierSplinePoint]]:
points = spline.bezier_points[:] + spline.points[:]
if spline.use_cyclic_u:
points.append(points[0])
return points
def create_edge(self) -> Union[ifcopenshell.entity_instance, None]:
geometry = self.geometry
if isinstance(geometry, bpy.types.Curve):
points = self.get_spline_points(geometry.splines[0])
elif isinstance(geometry, bpy.types.Mesh):
points = geometry.vertices
else:
assert False, type(geometry)
if not points:
return
return self.file.createIfcEdge(self.create_vertex_point(points[0].co), self.create_vertex_point(points[1].co))