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2026-05-31 10:17:09 +07:00

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Python

# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
from typing import Optional
import ifcopenshell
def add_style(
file: ifcopenshell.file, name: Optional[str] = None, ifc_class="IfcSurfaceStyle"
) -> ifcopenshell.entity_instance:
"""Add a new presentation style
A presentation style is a container of visual settings (called
presentation items) that affect the appearance of objects. There are
four types of style:
- Surface styles, which give 3D objects (which have surfaces / faces)
their colours and textures. This is the most common type of style.
- Curve styles, which give 2D and 3D curves, lines, polylines, their
stroke thickness and colour.
- Fill area styles, which gives 2D polygons and flat 3D planes their
colours, hatch patterns, tiled patterns, and pattern scales.
- Text styles, which gives text their font family, weight, variant,
size, indentation, alignment, decoration, spacing, and transformation.
Once you have created a presentation style object, you can further
define the properties of your style using other API functions by adding
presentation items, such as ifcopenshell.api.style.add_surface_style.
:param name: The name of the style. Used to easily identify it using a
style library.
:param ifc_class: Choose from IfcSurfaceStyle, IfcCurveStyle,
IfcFillAreaStyle, or IfcTextStyle.
:return: The newly created style element, based on the provided
ifc_class.
Example:
.. code:: python
# Create a new surface style
style = ifcopenshell.api.style.add_style(model)
"""
kwargs = {"Name": name}
if ifc_class == "IfcSurfaceStyle":
# Name is filled out because Revit treats this incorrectly as the material name
kwargs["Side"] = "BOTH"
return file.create_entity(ifc_class, **kwargs)